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Giovany Davila

Data Analyst • UX Designer • User Researcher • New York, NY, US
HTML/CSS
Journey Mapping
User Flows
UX research
Web Accessibility
Participatory design
User Personas
User Research
Usability Testing
Wireframing
Prototyping
Sketch
Adobe Creative Suite
Graphic Design
UI/UX Design
Figma
Available for hire fromNegotiable
Contracts
Full-Time Roles
Experienced UX Designer/Researcher | Psychology Graduate
With 8 years of experience in the user experience field, I believe in iterative design, constantly refining solutions based on user feedback and data-driven insights. Collaboration is at the heart of my methodology, involving cross-functional teams in decision-making to ensure diverse perspectives contribute to designs. My commitment extends beyond just meeting user needs; I aim to exceed expectations and set new standards in user experience, making every interaction with products not just satisfactory but memorable.

Projects

Playstation 5

Client The Famous Agency LA for SONY'S PLAYSTATION CLIENT BACKGROUND: Working with Kenichiro Yoshida, the PlayStation Team, and The Famous Agency, Dolph optimized the user flow for video submissions to build buzz after the PS4 launch. We revisited the UI for PS5's development. THE CHALLENGE Starting just months before the PS5 launch, Giovany (Lead Researcher) and Dolph (Team Lead) led agency and internal teams to create high-fidelity prototypes and A/B tests to develop a functioning beta. The project involved: • Streamlined goals and design to achieve an aggressive launch date • Design that supported a strong market penetration strategy PITFALLS ENCOUNTERED Balancing Innovation with Familiarity: Incorporating new, innovative features while maintaining the familiar PlayStation user experience was a delicate balance. Early prototypes faced resistance from long-time PlayStation users, leading to further refinements to blend innovation with the comfort of the known user interface. Market Penetration Strategy Adjustments: The initial market penetration strategy, while well-planned, faced hurdles in reaching new target demographics such as college students. The team had to reassess and adapt their approach, utilizing more targeted marketing strategies and collaborations to effectively engage these new users. Best Practices Implementation from PS4 to PS5: Learning from the PS4 and applying those lessons to the PS5's development was critical. However, the application of these best practices was not straightforward due to evolving gaming trends and technological advancements. Continuous learning and adaptation were key to overcoming these challenges. THE RESULTS • New design increased conversions via a strategy to incentivize gamers to participate in challenges in return for the perceived value of batches. Using psychology methodologies like the Pain/Pleasure principle and the Pareto Principle.See More

Work History

U

SENIOR UX DESIGNER

URA Productions Inc.Jan 2023 - Present • 1 yr 8 mos
H

LEAD UX RESEARCHER & CARE MANAGER

Housing WorksOct 2020 - Jan 2023 • 2 yrs 4 mos
P

LEAD UX RESEARCHER/UX DESIGNER

PlayStationAug 2019 - Oct 2020 • 1 yr 3 mosConsulting under URA Productions. Providing design direction to the UX team via mid-to-high fidelity concepts and prototypes based on user research feedback. Collaborating with stakeholders, including UX team members and Product Managers, to identify and prioritize research opportunities in a fast-paced, rapidly changing environment. Conducting beta testing of design concepts and prototypes. Reaching out to customers to recruit them for feedback/research opportunities. Work cross-functionally with design, product management, content strategy, engineering, and marketing. Work closely with product teams to identify research topics that will drive short and long-term product development. Keep abreast of technology changes and guideline/specification development (WCAG Compliance). Creating sophisticated design solutions across several platforms: web (PC / Mac), mobile web & app (tablet, phone). Creating Interactive Prototypes / Wireframing
T

LEAD UX RESEARCHER / UX DESIGNER

The Kraft Heinz CompanySep 2018 - Oct 2020 • 2 yrs 2 mosConsulting under URA Productions. Providing design direction to the UX team via mid-to-high fidelity concepts and prototypes based on user research feedback. Developing and maintaining expertise in leading accessibility research (both academic and market insights). Collaborating with stakeholders, including UX team members and Product Managers, to identify and prioritize research opportunities in a fast-paced, rapidly changing environment. Maintaining a database of strong user research participants, as well as a central UX resource that gives team members visibility into the research process and findings. Creating Interactive Prototypes / Wireframing
I

JUNIOR UX RESEARCHER / UX DESIGNER

InfosysJun 2017 - Sep 2018 • 1 yr 4 mosConsulting under URA Productions. Working closely with product development teams to identify research topics that will drive short and long-term product development. Working cross-functionally with design, product management, content strategy, engineering, and marketing teams in the development of the Eye on Innovation Magazine. Conducting user testing of design concepts and prototypes. Continually striving to improve accessibility through UX research and design processes to deliver better output. Creating Interactive Prototypes / Wireframing
L

JUNIOR UX RESEARCHER

LEEDSSep 2016 - May 2017 • 9 mos• Conducting user research using a wide variety of qualitative and quantitative research methods, in-person and remote • Work cross-functionally with design, product management, content strategy, engineering, and marketing • Work closely with product teams to identify research topics that will drive short and long-term product • Reaching out to target users to recruit them for feedback/research opportunities • Conducting user testing of design concepts and prototypes

Education

B

Brooklyn College

Bachelor of Science - BS, Psychology2016 - 2020

How Pangea Works

Effortlessly discover top talent

We’ve distilled the candidate search from endless hours down to just a few minutes. Using Pangea’s AI-powered search tools, you can find top fractional talent able to take on your next project. Our system looks at your company’s niche and your needs to find the perfect match faster than any traditional hiring platform.

Start working with talent today

The top talent on Pangea is ready to get started with you right now. You can message or hire a candidate right from their profile page and start assigning work as soon as they respond. And the best part? Pangea’s fractional contract structure lets you start small and ramp up as your needs change, keeping your costs manageable and your team’s capabliities flexible.

Track work and invoices in one place

Assign tasks, track progress, and complete invoices all on Pangea. We’ve combined every part of the hiring process into one platform to eliminate the miscommunication that’s unavoidable on other freelance platforms. We even send out 1099s to your contractors at the end of the year!

Talk with a Talent Expert

Members of our team are available to help you speed through the hiring process.
Available Now
Book a Call
Experienced UX Designer/Researcher | Psychology Graduate
With 8 years of experience in the user experience field, I believe in iterative design, constantly refining solutions based on user feedback and data-driven insights. Collaboration is at the heart of my methodology, involving cross-functional teams in decision-making to ensure diverse perspectives contribute to designs. My commitment extends beyond just meeting user needs; I aim to exceed expectations and set new standards in user experience, making every interaction with products not just satisfactory but memorable.

Talk with a Talent Expert

Members of our team are available to help you speed through the hiring process.
Available Now
Book a Call

Top talent is on Pangea

You are viewing Giovany's profile as a guest. Book a free call with our team to discuss your options for hiring fractional workers on Pangea's industry-leading talent marketplace.

Giovany Davila

Data Analyst • UX Designer • User Researcher • New York, NY, US
HTML/CSS
Journey Mapping
User Flows
UX research
Web Accessibility
Participatory design
User Personas
User Research
Usability Testing
Wireframing
Prototyping
Sketch
Adobe Creative Suite
Graphic Design
UI/UX Design
Figma
Available for hire fromNegotiable
Contracts
Full-Time Roles

Projects

Playstation 5

Client The Famous Agency LA for SONY'S PLAYSTATION CLIENT BACKGROUND: Working with Kenichiro Yoshida, the PlayStation Team, and The Famous Agency, Dolph optimized the user flow for video submissions to build buzz after the PS4 launch. We revisited the UI for PS5's development. THE CHALLENGE Starting just months before the PS5 launch, Giovany (Lead Researcher) and Dolph (Team Lead) led agency and internal teams to create high-fidelity prototypes and A/B tests to develop a functioning beta. The project involved: • Streamlined goals and design to achieve an aggressive launch date • Design that supported a strong market penetration strategy PITFALLS ENCOUNTERED Balancing Innovation with Familiarity: Incorporating new, innovative features while maintaining the familiar PlayStation user experience was a delicate balance. Early prototypes faced resistance from long-time PlayStation users, leading to further refinements to blend innovation with the comfort of the known user interface. Market Penetration Strategy Adjustments: The initial market penetration strategy, while well-planned, faced hurdles in reaching new target demographics such as college students. The team had to reassess and adapt their approach, utilizing more targeted marketing strategies and collaborations to effectively engage these new users. Best Practices Implementation from PS4 to PS5: Learning from the PS4 and applying those lessons to the PS5's development was critical. However, the application of these best practices was not straightforward due to evolving gaming trends and technological advancements. Continuous learning and adaptation were key to overcoming these challenges. THE RESULTS • New design increased conversions via a strategy to incentivize gamers to participate in challenges in return for the perceived value of batches. Using psychology methodologies like the Pain/Pleasure principle and the Pareto Principle.

Work History

U

SENIOR UX DESIGNER

URA Productions Inc.Jan 2023 - Present • 1 yr 8 mos
H

LEAD UX RESEARCHER & CARE MANAGER

Housing WorksOct 2020 - Jan 2023 • 2 yrs 4 mos
P

LEAD UX RESEARCHER/UX DESIGNER

PlayStationAug 2019 - Oct 2020 • 1 yr 3 mosConsulting under URA Productions. Providing design direction to the UX team via mid-to-high fidelity concepts and prototypes based on user research feedback. Collaborating with stakeholders, including UX team members and Product Managers, to identify and prioritize research opportunities in a fast-paced, rapidly changing environment. Conducting beta testing of design concepts and prototypes. Reaching out to customers to recruit them for feedback/research opportunities. Work cross-functionally with design, product management, content strategy, engineering, and marketing. Work closely with product teams to identify research topics that will drive short and long-term product development. Keep abreast of technology changes and guideline/specification development (WCAG Compliance). Creating sophisticated design solutions across several platforms: web (PC / Mac), mobile web & app (tablet, phone). Creating Interactive Prototypes / Wireframing
T

LEAD UX RESEARCHER / UX DESIGNER

The Kraft Heinz CompanySep 2018 - Oct 2020 • 2 yrs 2 mosConsulting under URA Productions. Providing design direction to the UX team via mid-to-high fidelity concepts and prototypes based on user research feedback. Developing and maintaining expertise in leading accessibility research (both academic and market insights). Collaborating with stakeholders, including UX team members and Product Managers, to identify and prioritize research opportunities in a fast-paced, rapidly changing environment. Maintaining a database of strong user research participants, as well as a central UX resource that gives team members visibility into the research process and findings. Creating Interactive Prototypes / Wireframing
I

JUNIOR UX RESEARCHER / UX DESIGNER

InfosysJun 2017 - Sep 2018 • 1 yr 4 mosConsulting under URA Productions. Working closely with product development teams to identify research topics that will drive short and long-term product development. Working cross-functionally with design, product management, content strategy, engineering, and marketing teams in the development of the Eye on Innovation Magazine. Conducting user testing of design concepts and prototypes. Continually striving to improve accessibility through UX research and design processes to deliver better output. Creating Interactive Prototypes / Wireframing
L

JUNIOR UX RESEARCHER

LEEDSSep 2016 - May 2017 • 9 mos• Conducting user research using a wide variety of qualitative and quantitative research methods, in-person and remote • Work cross-functionally with design, product management, content strategy, engineering, and marketing • Work closely with product teams to identify research topics that will drive short and long-term product • Reaching out to target users to recruit them for feedback/research opportunities • Conducting user testing of design concepts and prototypes

Education

B

Brooklyn College

Bachelor of Science - BS, Psychology2016 - 2020

How Pangea Works

Effortlessly discover top talent

We’ve distilled the candidate search from endless hours down to just a few minutes. Using Pangea’s AI-powered search tools, you can find top fractional talent able to take on your next project. Our system looks at your company’s niche and your needs to find the perfect match faster than any traditional hiring platform.

Start working with talent today

The top talent on Pangea is ready to get started with you right now. You can message or hire a candidate right from their profile page and start assigning work as soon as they respond. And the best part? Pangea’s fractional contract structure lets you start small and ramp up as your needs change, keeping your costs manageable and your team’s capabliities flexible.

Track work and invoices in one place

Assign tasks, track progress, and complete invoices all on Pangea. We’ve combined every part of the hiring process into one platform to eliminate the miscommunication that’s unavoidable on other freelance platforms. We even send out 1099s to your contractors at the end of the year!

Talk with a Talent Expert

Members of our team are available to help you speed through the hiring process.
Available Now
Book a Call
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